This build may be outdated
This build was created in a previous patch and may not perform similarly in the current patch.
by Shitty_Wizard on 12/08/2020

"Lead Storm" Powered Minigun
Burning Hell
"Bulldog" Heavy Revolver
Volatile Bullets
Zipline Launcher
Shield Generator
Reinforced Impact Suit
Loadout Guide
Versatile build focused on leveraging bonus damage from heat & flame.
Minigun:
- Burning Hell OC's 5m heat-cone trivializes small enemies
- Armor-Break, RoF, & spin-up speed trivializes guards/Praes/Shellbacks
- Hot bullets make ur bullets glow, much cool, very wow
- Hot bullets + Burning Hell + Rof + spin-up = fastest way to ignite enemies
Igniting an enemy can spread heat to other enemies, so hot bullets can help deal with multiple enemies as well as boost dps on a single target. Burning Hell + armor piercing hot bullets excels at slaying nearby swarmers and grunts while you are tunnel-visioning a praetorian.
Bulldog:
- Flexible: high-ammo + explosive for multi-target, but bonus damage vs inflamed large targets.
- Explosive rounds + OC's damage penalty help deal with swarmers when minigun would TK teammates
- Neurotoxin DoT stacks with fire DoT (as far as I know)
- (UNCONFIRMED) Flaming enemies take +%300 from bulldogs' explosive damage AND direct damage?
- Neurotoxin slow stacks with slow effect from incendiary grenade initial splash
+300% damage on the bulldog's explosive damage vs flaming targets is a big deal, and I'd love to know if the upgrades actually interact like i think they do. Stuff dies too quickly in-game for my half-assed research attempts to glean any data.