This build may be outdated
This build was created in a previous patch and may not perform similarly in the current patch.
by TotallyNotManagement on 29/03/2022

LOK-1 Smart Rifle
Deepcore 40MM PGL
Loadout Guide
Here's my reasoning behind the build, including why we're using the "trash" LOK-1.
<!!!> CAUTION: Managment reminds you that this build has not yet been tested on Hazard Five. While it should work perfectly in theory, you may run into unforseeable issues. Use at your own risk. <!!!>
Firstly, let's talk about the weapons.
The deepcore has been modded to dish out some hilariously powerful AOE damage, while the LOK-1 has been modded to focus down priority targets with frightening speed and efficiency. These weapons compilment eachother; they make up for eachother's downsides. The LOK-1 can quickly put down targets but struggles against groups, and the deepcore can instantly incinerate clusters of enemies but is severely lacking against anything bigger then a grunt. Swapping between two weapons frequently also helps with "The Rule Of Two" ammo method, where you use 50% of all your equipment before resuppling back to 100%.
To put it simply, you can kill both the really big guys and the smaller guys at lightning speeds.
Now, I know what you might be thinking. "The LOK-1 is terrible, right? Hell, this build doesn't even use the LOK-1 to dispose of groups! Isn't that the only thing it's good at?" Well my dear strawman, no. The LOK-1 is amongst the most powerful burst damage dealers in the entire game. Not only that, but it can operate at ranges that the breach cutter can only dream of.
It'd take far too long to list why the LOK-1 is so good, so we'll skip right to the mods. We're taking:
- Increased damage, because it simply outperforms extra ammo for total damage and ammo efficiency.
- Macro Lense to allow operation at extreme ranges.
- Blowthrough rounds, to increase ammo efficiency even further.
- Reduced targeting time to flick to weaker priority targets like spitters and goo bombers, and to more easily reach the damage bonus at full lock on.
- Extra damage at full locks to deal with the larger creatures. (Alternatively you could take electrochemical rounds to combo with the burning targets caused by the deepcore to stack with the additional damage at full locks.)
- The overclock we'll be using is the Exectionioner to demolish weakpoints.
For the deepcore, we're modding for fire and area. I also took 2 extra ammo and the Pack Rat overclock for a total of 4 extra shots.