Crowd Control Six-Shooter

by Skull_Mush on 08/02/2022

Salutes 3

"Bulldog" Heavy Revolver

"Bulldog" Heavy Revolver icon
-0.7 Reload Time
x0.3 Base Spread
+10 Direct Damage
-80% Spread per Shot, x0.75 Recoil
+12 Max Ammo
+3 Penetrations
+30 Area Damage in a 1.5m radius, x0.5 Direct Damage
+35% Weakpoint Bonus
+12 Max Ammo
+10 Direct Damage
No aim penalty while moving
50% chance to inflict Neurotoxin DoT on all enemies hit by the Revolver. Neurotoxin does an average of 12.0 Poison Damage per Second for 10 seconds
Six Shooter

Loadout Guide

  • A spam AoE alternative to magic bullets (that I prefer). 1 damage mod + innate hollow points bonus means that you hit grunt faceshot breakpoint. Also, hitting a slasher in the face and proccing neurotoxin will make it dead, so you can just ignore it.

  • IDK why Karl.gg shows the AoE damage getting weakpoint bonuses + hollow points as this doesn't match in-game.

  • This is what I pair with max DPS Lead Storm Lead Storm, as the spinup time makes it less than ideal in a melee situation. The clip size and fire rate make six shooter "screw off" a little more reliable than magic bullets as it allows you to stun a lot of things quicker (magic bullets has a more reliable stun per-shot, but RoF more than makes up for this).