This build may be outdated
This build was created in a previous patch and may not perform similarly in the current patch.
by Antisyzygy on 07/02/2022

"Lead Storm" Powered Minigun
"Bulldog" Heavy Revolver
Loadout Guide
Gunner Fire Berserker Build. Volatile Rounds Bulldog + Burning Hell Minigun with Aggressive Venting. Incendiary grenades recommended.
It's no secret the gunner envies the driller. Shooting from a distance while watching the driller run head first into the swarm without any regard for their safety has given the Gunner an insecurity complex. He decided it's time to adjust his build.
This gunner build takes advantage of fire and attempts to engage swarms close range. You can still hit targets long-range, but only when you must.
Minigun Notes:
The Minigun has been set up to be responsive for close-range battles, and it applies heat to anything in a cone in front of your gun, quickly igniting anything smaller than a praetorian. Praetorians can also be ignited fairly quickly.
Additionally, aggressive venting allows you to run into groups of bugs, overheat, and explode in fire causing bugs to run away. Overheating often in the middle of a swarm, close-range, is ideal.
Try to shift your target often in close-range combat to spread more fire.
Finally, the Minigun prioritizes stun over blowthrough or armor-breaking in tier 3 because stun lets fire do more work and also keeps bugs from attacking you. You're engaging close range so cancelling attacks with stun is a good idea.
Bulldog Notes:
The Bulldog has been set up to do an insane amount of extra damage to things that are on fire. It's most useful for dealing with Guards or Praetorians that have been ignited.
Since this is a berserker build, you don't have so much time to do accurate shots, so we take the exploding bulldog rounds. You still will do +300% area damage (or 90 damage) per bullet to ignited enemies. Area damage also ignores armor so don't bother with weakpoint hits unless it's a praetorian perhaps..
Finally, we take Quickfire Ejector in tier 1 and Neurotoxin in tier 5 because you don't need to be accurate long range with exploding neurotoxin bulldog rounds, but you do need to be able to reload quickly. It still works at long range vs. acid spitters, etc. Neurotoxin also helps put damage just over the edge where you can reliably kill ignited praetorians in Haz 5 and EDDs using fewer rounds.
Tactics/Synergies notes:
Incendiary grenades are recommended because you do more damage to ignited bugs. I'd recommend reserving them mostly for praetorians as you can quickly ignite them and shred them with your Volatile Rounds Bulldog. You will do up to 360 area + 300 direct damage + 120 neurotoxin to an ignited praetorian with a full clip. Since this build reloads fast, you should have time to unload an extra clip of Bulldog to finish off praetorians.
Aggressive Venting means you recover faster from overheats and also applies fear so bugs will run away and won't hurt you. Try to overheat as much as possible in the thick of the swarm, switch to the bulldog during the 5 second overheat window.