This build may be outdated
This build was created in a previous patch and may not perform similarly in the current patch.
by Antisyzygy on 24/01/2022

LOK-1 Smart Rifle
Breach Cutter
Loadout Guide
This build is fairly unique, as it seems most people don't really like Seeker Rounds, as well as SMRT targeting. I figured out a way to make it work.
This build seems to work well so far in testing haz 4/5. It's very ammo efficient.
The LOK-1 is set up in such a way that it has:
- A narrow target acquisition window, so you can prioritize which targets you really want to lock onto
- A very wide target maintenance window thanks to Seeker OC, so you can drag your narrow lock window around and not lose other locks
- SMRT targeting means you won't waste locks on enemies that will die from 1-2 bullets, you can just drag your lock window to some other target to reach full lock
- It completely ignores armor and terrain because of the Seeker OC
Through ignoring armor and terrain you waste less rounds. Through SMRT targeting you waste less locks and can fire more rounds per lock-on session that do damage to something.
**Tactics:**
The main tactic is to use your narrow lock-on window to prioritize the exact targets you want to lock onto. SMRT targeting ensures you won't "over do it" on the locks per enemy. If you see an enemy stops having locks added, then just drag your narrow lock-on window to some other enemy. You can rest assured the Seeker OC will maintain your locks as you drag the narrow target acquisition window around.
The main drawback of the LOK-1 build is that it's not so good vs. swarmers, and the Seeker rounds OC reduces your fire-rate. Hence, the LOK-1 is a mid-to-long range weapon with this build.
The breach cutter has been set up to help you deal with close-range or swarmer situations. It does persistent plasma damage, and stun, to help give you some room to maneuver as well as do area denial vs. swarmers with the persistent plasma. Stunned enemies will stay in the persistent plasma for longer so you can do more DOT.
Furthermore, breach ammo was prioritized so you're not afraid to fire off a full clip to lay down an area denial zone.
**Customization notes LOK-1 :**
Electro-rounds in tier 5 is not strictly necessary. Feel free to take whatever you want, electric just helps slow big enemies that won't die from all your locks.
Shutter speed in tier 3 is not strictly necessary. However, it does help you get all the locks you need done in time before the swarm gets too close. However, if you choose something other than Electro-rounds in tier 5, I'd recommend keeping Shutter Speed in tier 3 to reach full lock faster.
**Customization notes Breach Cutter** :
Improved Case Ejector in tier 3 is not strictly necessary. I take it so my smaller 3 round clip doesn't matter as much. You can reload so fast with this build it's not a problem that you have a 3 round magazine. However, you may want to switch out for "Quick Deploy" to make the breech cutter even better in close range combat.
**Notes on utility items and grenades :**
It doesn't really matter what grenade you take, or how you build your utility items. Take whatever you're comfortable with.
I usually rock plasma bursters because it's like having 6 extra rounds of some kind of breach cutter / grenade launcher hybrid.
The thorns perk definitely helps this build a bit, so you can deal with stray swarmers.