This build may be outdated
This build was created in a previous patch and may not perform similarly in the current patch.
by PadreDa on 12/01/2022

Cryo Cannon
Experimental Plasma Charger
Loadout Guide
This is Version 1 of this potentially fun build... Scroll down for updated info
Notes: IS - No freezing, rely on Cold Radiance. Damage for max ammo efficiency ER - 20 charged shots, basically has all T3 upgrades (it's what the OC provides). Charge shots are great for swarm clear, and it's a flat 240 damage (nothing can increase that value)
Considering... T4.C on Cryo (Damage should be better?) Persistent Plasma (no downside, flat 240 damage)
I'll update this later... -PadreDa
Edit 1: Finally playtested a few games (1 Haz 4, 1 Haz 5)
Opening thoughts: so far so good, surprisingly. I moved a few upgrades around to make the build slightly stronger. The flat 240 damage on the EPC oneshots mactera spawn, and it's so satisfying. Ice Storm is an interesting primary because of the lack of freezing. The only things I froze were Praetorians, Oppressors, and occasionally guards. Usually the cryo cannon kills whatever it freezes, so just skip the freezing part and go full damage. It feels very efficient, but you have to be careful not to waste ammo.
I felt like the EPC had plenty of ammo, so T3.A doesn't seem like a necessary pick. If you miss a lot/use EPC a lot, go for it, but there's where I made my first change...
Changes : T3.B on Cryo and T3.B on EPC
Cryo : I found that you don't really need the pressure gain rate. T1.A does it for you, and I never had to repressurize so far. Just take the extra DPS. EPC : I really like the fast charge rate, so I went with the 325% charge speed. This comes in clutch on Haz 5, especially on Mactera. T3.C never felt useful because I never overheated. Highly recommend T3.B.
I finally put out a somewhat detailed guide, I think my manual guidance cutoff guide was overboard, but it was fun to mess with it...
I'm also thinking about Persistent Plasma/Heat Pipe (still not exactly sure how it plays after the rework). Will update this later...
PS use axes, duh... -PadreDa 1/11
Rock & Stone!