H5 napalm pgl with an abdomen burster warthog

by Lazelik on 01/05/2022

Salutes 2

"Warthog" Auto 210

"Warthog" Auto 210 icon
+1 Rate of Fire
+2 Magazine Size
+42 Max Ammo
+2 Pellets per Shot
x0.5 Base Spread
x0.4 Recoil
-0.5 Reload Time
+2 Magazine Size
+400% Armor Breaking
+1 Damage per Pellet
Shoot a Turret with the Shotgun to consume 5 turret ammo and fire a projectile in the direction currently being aimed at by the turret, with a 3 second cooldown between projectiles. Each projectile travels at 75 m/sec, does 160 Explosive element Area Damage in a 2m radius, has a 100% chance to stun for 1.5 seconds, inflicts 1.0 Fear, does 50% Friendly Fire damage, and has 200% Armor Breaking.
Changes the Shotgun from semi-automatic to fully automatic, +0.5 Rate of Fire
Cycle Overload

Deepcore 40MM PGL

Deepcore 40MM PGL icon
+1m AoE Radius
+2 Max Ammo
+20 Area Damage
+2 Max Ammo
+20 Area Damage
Lose 50% of Direct, Area, and Armor Damage, and convert it to Heat that will ignite enemies
+500% Armor Breaking
+180% Projectile Velocity
Anywhere from x0.8 - x1.4 damage per shot, averaged to x1.1
+1m AoE Radius
Stuns creatures within the blast radius for 3 seconds
After 0.2 seconds of arming time, any grenade that passes within 2m of an enemy will detonate after a 0.1 second delay. After being armed, grenades will emit a green light. Grenades no longer explode upon impacting terrain, but instead automatically self-detonate 3.3 seconds after being fired or when they stop moving. Additionally, x1.1 AoE Radius.
+60 Direct Damage to any target directly impacted by a grenade.
Changes the PGL to add the player's current velocity to the grenades being fired, instead of using a flat velocity for every grenade.
Clean Sweep

Platform Gun

Platform Gun icon

LMG Gun Platform

LMG Gun Platform icon

Engineering Suit

Engineering Suit icon

Loadout Guide

Primary: Warthog, Cycle overload, 21312 Simply more ammo to waste, larger magazine so you can dish out tons of dmg before a need of reload, Armor shred regardless to where you shoot and a full auto for spamming purpose.

Secondary: PGL, Clean sweep, 11131 Large area cover to apply heat on, delete a large horde simply. Heat and stun is a must, most of 'em bugs will die from heat applied before the stun runs out. Lastly, proximity trigger gives you more area cover, direct dmg doesn't matter so this choice is given! Aim for the middle of the horde for the most efficient use.

Nade: plasma burster

Perks: passive - strong arm, sweet tooth, born ready active - dash, berzerker

PickaxeU: double dmg

CompatibleMissionTypes: - egg hunts - point extraction - refinery

PlayStyle: Simply use PGL for horde of grunts, they will all be delete by fire after the stun duration runs out. Due to PGL having quite low in ammunition, I choose plasma burster as my second horde delete option here. Turret is made to be an extra support, single turret since you don’t really need to interact much with 'em so just set it up and go roam. The stun option will provide an extra support while dealing with the horde. Cycle overload already give +2 rof, now we add the full auto mod to made our warthog into an absurd abdomen burster ready to bust any prea. Oppressor is my all time anti-engi bug so I purposely equip berzerker with double dmg pickaxe just to smack him.