Driller, Protector of Lootbugs

by Anonymous on 2025-04-04

EDIT
Salutes 1

CRSPR Flamethrower

CRSPR Flamethrower icon
+25 Tank Size
+5m Flame Reach
+4 Damage per Particle
+10 Heat per Particle
+3 sec Sticky Flames duration
+1.8 Flow Rate
Increases Sticky Flames' slow from 10% to 55%
+75 Max Fuel
Every particle fired by the Flamethrower (ammo consumed) deals 0.2 Fear to all enemies it passes through
+3 sec Sticky Flames duration
+75 Max Fuel
Deal 80 Fire Damage per second and 80 Heat per second to all enemies within 4m of you. The Heat/sec stacks with the direct stream and Sticky Flames' heat sources as well.
If the direct stream kills a Burning enemy, there's a 50% chance that they will explode and deal 55 Fire Damage and 55 Heat to all enemies within a 3m radius.
Sticky Additive

Experimental Plasma Charger

Experimental Plasma Charger icon
+5 Regular Shot Direct Damage
+24 Battery Size
+15 Charged Shot Direct Damage, +15 Charged Shot Area Damage
x0.4 Heat per Second when fully charged
+25% Regular Shot Velocity
-2 Ammo per Charged Shot
x2.5 Charge Speed
+50% Cooling Rate
+1m Charged Shot AoE Radius
+24 Battery Size
+15 Charged Shot Direct Damage, +15 Charged Shot Area Damage
Charged Shots now deal their Direct Damage to enemies hit by the projectile while in-flight, but it no longer explodes upon impact (functionally removing Area Damage). Deals x3 damage vs Frozen targets. Additionally: x0.3 AoE Radius. Regular Shots do [5 plus 25% of their Direct Damage] Heat per shot which can ignite enemies, and 70% of the Charged Shot's damage is converted to Fire-element + Heat.
Shoot the Charged Shot with a Regular Shot before it impacts anything to make it detonate for 240 Damage and carve terrain within a 3m radius. Additionally: x0.8 Heat per Regular Shot and x0.8 Heat per Charged Shot.
Regular Shots now do 10 Fire-element Area Damage in a 1.5m Radius in exchange for -10 Direct Damage.
Heavy Hitter

Reinforced Power Drills

Reinforced Power Drills icon

Satchel Charge

Satchel Charge icon

Heavy Drill Suit

Heavy Drill Suit icon

Pickaxe

Pickaxe icon
Neurotoxin Grenade
Neurotoxin Grenade icon

Loadout Guide

Driller, protector of Lootbugs

* Note I do not advocate ever TK a teamate unless you are on a voice call with them and you are friends *

I was on Karl.gg home page today, and saw that there were no driller builds in the popular builds. With this build, I hope to rectify that. Driller is one of my favorite classes(granted theres only 4 so they all kind of are), and I want him to get some build love. If a teamate kills a lootbug, maybe they should perish too..?

CRSPR

This crspr build is focused on being a less stick addative focused sticky flames flamethrower. This allows you to take range in T1, one of my personal favorite mods in the whole game

The mods

T1: B (Range). As I jsut said, I love this mod. A 50% range increase is nice with anything(most weapons this is less recoil and spread), but on the CRSPR it also creates a larger area of damage and heat build up. Additionally, it lets you set up sticky flames from farther away, nice little bonus too. T2: C (Sticky Flame Duration). The extra duration is needed for a sticky flames build, especially one running additive over sticky fuel. The heat build up from sticky flames is usually just as good, if not better, then the heat from the flamethrower itself. This is because it overrides a bugs innate cooling and casues them to instead heat up. T3: B (Sticky Flame Slow). A sticky flame build needs the sticky flame slow. It keeps the bugs in your flames for longer so they burn more and your team(or secondary) can shut them down. The extra ammo can be nice but I am more of a slowdown fan. T4: C (Sticky Duration). More duration means less having to spread the flame. This helps with ammo economy and is nice. T5: A (Heat Radiance). More heat is more damage, which is nice. The exploding option is fine, but the radiance mods are really good. OC: Sticky Additive. It is not as all in on sticky flames as Sticky Fuel, but it still is nice.

The Rest of the build

It is all personal preferance, as long as you do not take the perk "It's a bug thing".

ROCK and STONE

Have fun