[Build 4] Heavy Sniper

by Ethan Thornton on 30/01/2025

Salutes 0

M1000 Classic

M1000 Classic icon
+40 Max Ammo
+10 Direct Damage
+25% Focus Speed
-30% Spread per Shot, x0.8 Max Bloom, x0.5 Recoil
+220% Armor Breaking
+25% Focused Shot Modifier
+6 Clip Size
+3 Penetrations
+20% Weakpoint Bonus
Focused shots Stun enemies for 3 seconds
Killing an enemy with a Focused Shot to a Weakpoint will inflict 2.5 Fear on enemies within 4m of the kill
Manually reloading within 1 second after a kill reduces reload time by 0.75 seconds
Supercooling Chamber

Zhukov NUK17

Zhukov NUK17 icon
+100 Max Ammo
+1 Direct Damage
+10 Magazine Size
+8 Rate of Fire
-0.6 Reload Time
+1 Direct Damage
x0.4 Base Spread
+1 Penetration
+30% Weakpoint Bonus
+100 Max Ammo
+33% Direct Damage dealt to enemies either being Electrocuted or affected by Scout's IFG grenade
+50% Movement Speed for 2.5 seconds after reloading an empty magazine
Custom Casings

Grappling Hook

Grappling Hook icon

Flare Gun

Flare Gun icon

Light Scouting Suit

Light Scouting Suit icon

Pickaxe

Pickaxe icon
Pheromone Canister
Pheromone Canister icon

Loadout Guide

The Heavy Sniper is a high damage, single-target Scout that is best utilized in long-range combat. He will primarily use the charged shot on his M1000 Heavy Sniper Rifle to precisely rip through the armor and fleshy bits of bugs -- large and small. Just remember, he can't move when charging a focus shot. When caught up close he will utilize his dual Zhukov Machine Pistols and Pheromone Canisters to take out what he can before zipping away to regain distance from his enemies.

Active Perks: Dash, Beast Master

Passive Perks: Resupplier, Deep Pockets, Born Ready