Solo Build #1 - SCOUT

by AndrewAllCaps on 20/08/2024

Salutes 1

M1000 Classic

M1000 Classic icon
+40 Max Ammo
+10 Direct Damage
+25% Focus Speed
-30% Spread per Shot, x0.8 Max Bloom, x0.5 Recoil
+220% Armor Breaking
+25% Focused Shot Modifier
+6 Clip Size
+3 Penetrations
+20% Weakpoint Bonus
Focused shots Stun enemies for 3 seconds
Killing an enemy with a Focused Shot to a Weakpoint will inflict 2.5 Fear on enemies within 4m of the kill
Manually reloading within 1 second after a kill reduces reload time by 0.75 seconds
Electrocuting Focus Shots

Nishanka Boltshark X-80

Nishanka Boltshark X-80 icon
Special Bolt: 15 Direct Damage, 10 Area Damage, 9 bolts, 10 sec effect duration. If you hit an enemy, it will have its movespeed slowed by 30% and be hostile to other enemies for the duration of the effect.
Special Bolt: 15 Direct Damage, 12 Area Damage, 9 bolts, 14 sec effect duration. If you hit an enemy, it will take 10 Poison Damage per Second for the duration of the effect. If it dies while it still has that status effect active (or is killed by the status effect), then after a 1 sec delay it will explode for 165 Explosive Area Damage in a 4m radius. The explosion also Stuns for 1 second and inflicts 100% Base Fear Chance.
Special Bolt: 15 Direct Damage, 10 Area Damage, 12 bolts, 12 sec effect duration. If you hit an enemy, it will have its movespeed slowed by 50% and take an average of 16 Electric Damage per Second. If you shoot a second Taser bolt within 6m of the first one, an electric beam will arc between the two bolts that slows enemies by 80% and does 30 Electric DPS. Taser Bolts are not retrievable.
+25 Direct Damage, +15 Area Damage
+7 Max Ammo
x1.4 Special Ammo
-0.4 Reload Time, -0.4 Ammo Swap Time
x1.5 Projectile Velocity
After killing an enemy, gain +50% Movement Speed for 2.5 seconds
Hovering your crosshair over a retrievable arrow will pull it back into your inventory.
x1.25 Special Effect Duration
Bolts are magnetically pulled towards enemies that are affected by IFG or Electrocuted. Additionally, they do a bonus 25% Direct and Area Damage to those enemies.
When normal arrows impact terrain, they apply 50% Base Fear Chance to enemies within a 3m radius, pulsing once per second for 5 seconds.
Fire Bolt

Grappling Hook

Grappling Hook icon

Flare Gun

Flare Gun icon

Light Scouting Suit

Light Scouting Suit icon

Pickaxe

Pickaxe icon
Pheromone Canister
Pheromone Canister icon

Loadout Guide

STRATEGY

  • Use M1000 Focus Shots to stun priority targets. (Goo Bombers, Wardens, Menaces, Praetorians, etc)
  • For Oppressors, use a Focus Shot first and follow up with several normal shots.
  • Use normal shots to clean up Acid Spitters/Web Spitters.
  • When you see a big target (Praetorian/Oppressor/Glyphid Guard), shoot a Pheromone bolt into it.
  • After the bug has gathered a small crowd (preferably 8-12 bugs), throw a Pheromone Grenade on them.
  • Wait for a little more bugs to gather up, then shoot two Fire Bolts onto the big target, and basically the whole map should be distracted and funneled into one condensed spot.
  • If there isnt a "tanky-enough" target anywhere for you to Fire Bolt, then shoot the ground near the bugs with 2 Fire Bolts instead.
  • You can continue looping this, as long as you resupply for fire bolts and pheromone grenades ^-^

NOTES

  • This build does not have an instant Mactera Cloud clearing tool, however, you can still pheromone bolt one of the Mactera and the rest will be distracted. This generally works perfectly fine and consistently.
  • This build requires Overclocks and a specific grenade. Pheromone Bolts, Pheromone Grenades, and Fire Bolts are the key components in this strategy.
  • Basically makes the game easy mode

hope this helps :)