you could win with this build on H5 while drunk (I'll tell you how)

by Jdarr on 20/04/2025

Salutes 3

Cryo Cannon

Cryo Cannon icon
x0.33 Pressure Drop Rate
-0.4 sec Chargeup Time
+1 Cold per Particle
+75 Tank Size
+5m Cold Stream Reach
-1 sec Repressurization Delay
x1.75 Pressure Gain Rate
+1.6 Flow Rate
+3 Damage per Particle
+1 Cold per Particle
+150 Tank Size
When a particle from Cryo Cannon damages a Frozen enemy and brings its health below 100 "true" hp, it has a (1 - hp/100) probability to deal the remaining hp as Kinetic Damage.
Cool down enemies within 4m of you at a rate of 60 Cold/sec. This stacks with the direct stream and Ice Path's cold sources as well.
Crystal Nucleation

Experimental Plasma Charger

Experimental Plasma Charger icon
+5 Regular Shot Direct Damage
+24 Battery Size
+15 Charged Shot Direct Damage, +15 Charged Shot Area Damage
x0.4 Heat per Second when fully charged
+25% Regular Shot Velocity
-2 Ammo per Charged Shot
x2.5 Charge Speed
+50% Cooling Rate
+1m Charged Shot AoE Radius
+24 Battery Size
+15 Charged Shot Direct Damage, +15 Charged Shot Area Damage
Charged Shots now deal their Direct Damage to enemies hit by the projectile while in-flight, but it no longer explodes upon impact (functionally removing Area Damage). Deals x3 damage vs Frozen targets. Additionally: x0.3 AoE Radius. Regular Shots do [5 plus 25% of their Direct Damage] Heat per shot which can ignite enemies, and 70% of the Charged Shot's damage is converted to Fire-element + Heat.
Shoot the Charged Shot with a Regular Shot before it impacts anything to make it detonate for 240 Damage and carve terrain within a 3m radius. Additionally: x0.8 Heat per Regular Shot and x0.8 Heat per Charged Shot.
Regular Shots now do 10 Fire-element Area Damage in a 1.5m Radius in exchange for -10 Direct Damage.
Persistent Plasma

Reinforced Power Drills

Reinforced Power Drills icon

Satchel Charge

Satchel Charge icon

Heavy Drill Suit

Heavy Drill Suit icon

Pickaxe

Pickaxe icon
Neurotoxin Grenade
Neurotoxin Grenade icon

Loadout Guide

First things first, get blackout hammered. There are 3 ways you can acheive this:

  1. drink 1 Gutwrecker (41%), 1 Blacklock Lager (46%), and 1 oily oaf (12%).
  2. drink 2x Gutwrecker (82%), and 1 Burning Love (17%).
  3. I dont actually know if this works or not but I've heard you can drink a blackout stout just as the drop pod is leaving.

Now, I'll tell you how to use the build. Whenever you think you hear noises in your head, just shoot the cryo cannon around your feet. Anything touching the ice will instantly freeze. Your EPC has an extra 3x damage modifier against frozen enemies, so use that to your advantage against praetorians and other chunky bugs. You can use any grenade you want, but it's kind of hard to aim, and your vision is already messed up, so I recommend the Neurotoxin grenade. If you have to run away, just throw a NT grenade at any wall and start drilling into it. You should be able to out-drill the bugs, but only if you periodically shoot ice behind you. If this build managed to work for you, say it in the comments.