by Bioniclefan414 on 17/06/2024

"Stubby" Voltaic SMG
EM Refire Booster
Breach Cutter
Stronger Plasma Current
Platform Gun
LMG Gun Platform
Engineering Suit
Pickaxe
Proximity Mine
Loadout Guide
Dread-Me-Not
"Stubby" Voltaic SMG
- T1: We want a bunch of damage, since the best option presented to kill a dreadnought is having more damage.
- T2: Batter fire rate = higher dps.
- T3: Extra damage = higher dps
- T4: The only way you can even hurt dreadnoughts is hitting the weakpoint, so we might as well maximize weakpoint damage
- T5: Better sustain fire is better dps
Breach Cutter
- T1: Bigger mags are basically mandatory for the Breach Cutter
- T2: More ammo is essential, we don't need a wider beam, and we don't need a damage increase because of the clean overclock.
- T3: Quicker beam expansion allows use as a panic button against fodder enemies if you get stuck in a jam.
- T4: Armor Breaking should help with the dreadnought and strips armor of any other bugs that happen to be present
- T5: Plasma Trail adds just a little more dps
Bioniclefan414's Notes:
This build is intended for Elimination missions, as the Stubby and Breach Cutter are intended for dealing with the dreadnought, while the turrets and proximity mines are intended for dealing with weaker glyphids. This build is also part 2 of 3, I will be covering all of Engineer's weapons and their dreadnought killing potential. This build MAY NOT BE GOOD. I am back in the game after a hiatus around the start of Season 4. If there is anything I can fix, let me know!