Deepcore PGL Beginner Friendly "Crowd Control" Build (No OC)

by Legionless on 17/08/2020

Salutes 1

Deepcore 40MM PGL

Deepcore 40MM PGL icon
+1m AoE Radius
+2 Max Ammo
+20 Area Damage
+2 Max Ammo
+20 Area Damage
Lose 50% of Direct, Area, and Armor Damage, and convert it to Heat that will ignite enemies
+500% Armor Breaking
+180% Projectile Velocity
Anywhere from x0.8 - x1.4 damage per shot, averaged to x1.1
+1m AoE Radius
Stuns creatures within the blast radius for 3 seconds
After 0.2 seconds of arming time, any grenade that passes within 2m of an enemy will detonate after a 0.1 second delay. After being armed, grenades will emit a green light. Grenades no longer explode upon impacting terrain, but instead automatically self-detonate 3.3 seconds after being fired or when they stop moving. Additionally, x1.1 AoE Radius.
+60 Direct Damage to any target directly impacted by a grenade.
Changes the PGL to add the player's current velocity to the grenades being fired, instead of using a flat velocity for every grenade.

Loadout Guide

Instead of going with a bunch of ammo reserve mods, this build goes for making each one make a bigger bang so you catch more enemies in the explosion. One grenade will typically kill a large clump of enemies. Proximity Trigger lets you be less accurate with grenade lobs, but still be lethal.

The damage per shot of 145 is high enough to one shot Mactera Spawn, which is really nice during Mactera Swarm Haz 5 missions and EDDs.