The Wasp

by That Goddamn Scout™ on 17/02/2025

Salutes 18

M1000 Classic

M1000 Classic icon
+40 Max Ammo
+10 Direct Damage
+25% Focus Speed
-30% Spread per Shot, x0.8 Max Bloom, x0.5 Recoil
+220% Armor Breaking
+25% Focused Shot Modifier
+6 Clip Size
+3 Penetrations
+20% Weakpoint Bonus
Focused shots Stun enemies for 3 seconds
Killing an enemy with a Focused Shot to a Weakpoint will inflict 2.5 Fear on enemies within 4m of the kill
Manually reloading within 1 second after a kill reduces reload time by 0.75 seconds
Active Stability System

Jury-Rigged Boomstick

Jury-Rigged Boomstick icon
+8 Max Ammo
+3 Damage per Pellet
+7.5 Rate of Fire
-0.7 Reload Time
+20% Stun Chance per Pellet, +3.5 seconds Stun duration
+12 Max Ammo
+3 Pellets per Shot
+3 Penetrations
+300% Armor Breaking
+20 Blastwave Damage to any enemies in the area extending 4m infront of you.
Reloads automatically when unequipped for more than 5 seconds
Deal 0.5 Fear Factor to all enemies within 5m of you every time you pull the trigger
Convert 50% of Pellet damage to Fire element and add 50% of the Damage per Pellet as Heat which can ignite enemies
Special Powder

Grappling Hook

Grappling Hook icon

Flare Gun

Flare Gun icon

Light Scouting Suit

Light Scouting Suit icon
Inhibitor-Field Generator
Inhibitor-Field Generator icon

Loadout Guide

Seems like 2023 is the year of change, if this build is proof enough.

TLDR: I used to hate Special Powder. I found it to be quite redundant on an already immensely mobile class such as Scout.

Fast forward to a few months when I decided to give it a thorough try: I never felt so happy to be wrong, that thing is amazing.

Building upon this newfound discovery, I have made what I think is the most efficient Scout build possible, be it in terms of mission completion speed, mobility and combat prowess.

The premise of this build is simple: it's all about being fast.

Slap that Active Stability System on your M1K and you get a quick and efficient tool for dispatching HVT (High Value Targets) before your team even has time to notice them, on top of pretty good firepower for larger enemies, in case you need something dead right this instant.

Add Special Powder Boomstick to the mix for reliable grunt clear in a pinch, on top of a great ignition tool and, of course, an amazing mobility option.

Grappling Hook makes full use of Momentum (T4B), granting you not only a speed boost on the ground, but also in the air, making more risky jumps all the more worth it.

Finally, IFGs provide a damage boost for you and your entire team, and a great tool to prevent dangerous situations from happening, by slowing and clumping bugs together, making them way easier to deal with.

As for perks, I've settled on:

  • Sweet Tooth, for efficient healing through red sugar on top of a speed boost that stacks with Momentum.
  • Born Ready, why reload when you can [insert miscellaneous Scout things].
  • Resupplier, a must have, be it only for the resupplying speed.
  • Iron Will, a classic.
  • Field Medic, pretty self explanatory: since I don't die, I'd better be able to save my mates quickly if need be.

All in all, this build is, to me, the quintessence of Scout.

I tapped into the Speed Force, and there is no going back