Reapee Ron's Burning Gunner

by GreenBeardedMiner on 13/12/2022

Salutes 1

"Lead Storm" Powered Minigun

"Lead Storm" Powered Minigun icon
+1.5 Cooling Rate, -0.15 sec Cooling Delay
+4 Rate of Fire
x0.25 Base Spread
+600 Max Ammo
+2 Damage per Pellet
+200% Armor Breaking
+20% Stun Chance, +2 second Stun duration
+1 Penetration
+15% Damage per Pellet after reaching Base Spread
-0.4 seconds spinup time
Increases how long the Minigun stays at Max Stability from 0.5 sec to 1.25 sec, +1 second spindown time
After overheating, deal 60 Heat Damage and 100% chance to apply Fear to all enemies within a 10m radius. Additionally, reduces Overheat duration from 10 seconds to 5.
Every kill subtracts 0.6 Heat from the Heat Meter (maxes at 9.5 Heat) and thus increases the firing duration before overheating
After the Heat Meter turns red, 50% of the Damage per Pellet gets added as Heat which can ignite enemies.
Burning Hell

"Bulldog" Heavy Revolver

"Bulldog" Heavy Revolver icon
-0.7 Reload Time
x0.3 Base Spread
+10 Direct Damage
-80% Spread per Shot, x0.75 Recoil
+12 Max Ammo
+3 Penetrations
+30 Area Damage in a 1.5m radius, x0.5 Direct Damage
+35% Weakpoint Bonus
+12 Max Ammo
+10 Direct Damage
No aim penalty while moving
50% chance to inflict Neurotoxin DoT on all enemies hit by the Revolver. Neurotoxin does an average of 12.0 Poison Damage per Second for 10 seconds
Volatile Bullets

Zipline Launcher

Zipline Launcher icon

Shield Generator

Shield Generator icon

Reinforced Impact Suit

Reinforced Impact Suit icon
Incendiary Grenade
Incendiary Grenade icon

Loadout Guide

Source:

ReapeeRon's Build Video

Note:

Fire Gunner build that revolves around setting enemies on fire with the Gatling gun and finishing them off with the Revolver specced for bonus damage against enemies set on fire ​

Gatling Gun Upgrades:

T5 can be specced for Hot Bullets instead if preferred

Revolver Upgrades:

T1 and T2 can be specced for spread reduction instead if accuracy is preferred T3 upgrades are preference based as well ​

Pros:

  • Built around OCs with minimal downsides (less firing time on Gatling Gun and -10 direct damage from Revolver)
  • Lots of bonus damage through setting enemies on fire and tons of extra damage from the Revolver on enemies set on fire

Cons:

  • Worse at dealing with enemies that can't be on fire but not too bad due to both OCs having minimal downsides