Problem Solver Engi

by Skull_Mush on 13/09/2022

Salutes 2

LOK-1 Smart Rifle

LOK-1 Smart Rifle icon
+6 Direct Damage
+72 Max Ammo
x0.2 Acquire Lock Threshold, x2 Lock-On Range
+1.3° Acquire Lock Threshold, x1.5 Lose Lock Threshold
+10m Lock-On Range
+20% Damage to Electrified Targets and +20% Damage to Burning Targets
Lock-On now prioritizes low health enemies, and will only place as many Locks on an enemy as are required to kill it.
+3 Penetrations
x0.85 Lock-On Time
+6 Max Number of Lock-Ons
Targets with 3 or more Locks are Electrocuted by the first Locked-On bullet that damages them. The Electrocute DoT does 12 Electric-element Damage per Second, slows enemies by 80%, and lasts for 3 seconds.
Full Lock adds 20% more Direct Damage to all shots fired during the burst.
Every time you release a Lock-On burst, the last bullet fired emits an aura of Fear to all enemies near you. For every bullet fired during the Lock-On burst, add 0.15 Fear to the aura (ranges from 30% Base Fear Chance at 1 Lock to 375% Base Fear Chance at 24 Locks). The aura's radius starts at 2.4m and each bullet fired during the Lock-On burst increases it by +0.15m (ranges from 2.55m at 1 Lock to 6m at 24 Locks).
Eraser

Shard Diffractor

Shard Diffractor icon
+2 Area Damage
+2 Direct Damage
+100 Total Capacity
+33% Weakpoint Bonus
+0.8m AoE Radius
+50 Charge Capacity
-0.8 Recharge Time
Increases the amount of Direct Damage added as Heat from 25% to 100%
+400% Armor Breaking
When damaging an enemy that is either Electrocuted or affected by an IFG, add an additional +33% Direct and Area Damage as Electric-element.
Killing a medium-or-larger enemy refunds 3 ammo to the current Charge Capacity, prolonging the firing duration. This can only happen once every 0.25 seconds.
All enemies damaged by the AoE have their movespeed slowed by 80% for 1 second.
Efficiency Tweaks

Loadout Guide

Lok-1 (Eraser)

  • T1: Ammo (or Damage). Ammo is better for CC, damage has better breakpoints.
  • T2: Narrow Arperture--allows for singling out targets, requires you to look at multiple targets while acquiring locks. Take zoom lens if this aiming style doesn't work for you.
  • T3: SMRT. Synergises well with Fear Frequency + max locks. Ensures you fire a lot of bullets, getting more out of your fear proc.
  • T4: Max locks. This OC has the most you can get, and the screw off you get from max locks is glorious.
  • T5. Fear Frequency. Lets you gun down priority targets while keeping the melee off of you.

Laser

  • T1: Damage
  • T2: Hollow Points (more damage for your damage)
  • T3: Charge Speed (uptime)
  • T4: Heat (until S3 I guess)
  • T5: Dazzler--since no bonus electric damage, lock down a priority target while nuking it in the weak spot.

Grenades: Bursters

Use a burster to chip down / thin out a horde, then shred them with Lok.