Sludge Pump Spam DPS

by NOOT on 03/06/2022

Salutes 1

Corrosive Sludge Pump

Corrosive Sludge Pump icon
x2 Magazine Size
+40% Projectile Velocity
x1.25 Sludge Puddle width, x1.1 Sludge Puddle height
+24 Charged Shot Area Damage
+4 Charged Shot Fragments
+8 Regular Shot Area Damage
x1.5 Corrosive DoT duration, x1.5 Sludge Puddle duration
+40 Max Ammo
-1 Ammo per Charged Shot
x0.4 Charge Time
Increases Corrosive DoT's Slow from 35% to 51.25%, and increases the Sludge Puddle's Slow from 45% to 72.5%
Increases the Corrosive DoT's average DPS by +8.8, and increases Sludge Puddle's average DPS by +4
Volatile Impact Mixture

Colette Wave Cooker

Colette Wave Cooker icon
+2 Damage
+100 Magazine Size
x3 Shot Width
-20% Heat Generation
+2 Rate of Fire
+50% Cooling Rate, -0.5 Overheat Duration
Enemies damaged will have their movespeed slowed by 50% for 1 second
Whenever the CWC damages a Burning or Frozen enemy, it inflicts 50% of its damage as Heat or 75% as Cold (respectively) to all enemies within a 2.5m radius (including the Burning/Frozen enemy itself). This causes the primary target to have an extended Burning or Frozen duration, while also causing nearby enemies to start to Ignite or Freeze.
Press Reload to toggle Wide Lens Add-On off/on. When activated, x1.25 Shot Width in exchange for +110% Heat Generation.
Press Reload to toggle Power Supply Overdrive off/on. When activated, +2.5 Rate of Fire in exchange for x0.1 Shot Width and +40% Heat Generation
x1.3 Damage vs enemies afflicted by Neurotoxin, Corrosion, or Sludge Puddles. Additionally, a 10% chance per ammo to spread Neurotoxin from the primary target to nearby enemies.
Enemies killed by the Wave Cooker have a 50% chance to explode, dealing 100 Explosive Area Damage in a 2.5m radius.
Every time the Wave Cooker damages a Burning or Frozen enemy, it has a 25% chance to trigger Exothermic Reactor. Exothermic Reactor sets the enemy's temperature back to zero, applies Temperature Shock to them (dealing 200 Disintegrate-element damage), and causes the enemy to deal 50 Temperature "damage" in a 2m radius -- Heat if they were Burning, or Cold if they were Frozen.
Diffusion Ray

Loadout Guide

With the recent buff to how fast you can spam the normal shot on the sludge pump I thought it would be fun to make a build about that. Considering that I have yet to see a Volatile Impact Mixture build on Karl, I thought I'd just post the one I made. This is my first posted build so here you go.

Corrosive Sludge Pump: Shoot once for grunts and as many times as necessary for everything else.

  1. For T1 take projectile velocity to make those further shots easier to hit. (such as spitters or far away bugs I guess)
  2. More normal shot damage, duh. (based)
  3. "If only DoT could stack..." To bad, take ammo.
  4. Not going to be doing to many charged shots but faster is better than cheaper in my book.
  5. Finally take the DoT buff for a little extra DPS.

Colette Wave Cooker: Helps with bigger swarms. Use a charged goo shot and follow up with the cooker for good effect.

  1. Concave lens to maximise coverage.
  2. Rate of fire increase because you'll probably be using it in short bursts anyway.
  3. Temp amplifier is next to useless because... goo...
  4. Even wider lens because I am a madman and want to cook everything in my FOV.
  5. Finally Conagion Transmitter for better dammage and CC with the sludge.

Anyways, that's the build. Use whatever perks you want, I'm not the boss of you. Plus I'm too lazy to make the build any longer. Hope you enjoy, don't forget to like and subscribe omegalol.