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    A build for dreadnought fights. You place the turrets on both sides of a room, reloading when necessary. This is less risky because of the decreased reload time. You place all proximity mines in the entrance of a tunnel to the room, and lure the dreadnought onto them. If it isn't a hiveguard, this will deal massive damage to it with little to no effort. If it is a hiveguard, I suggest using the shard diffractor to kill the sentinels before luring the Dreadnought through the trap. The hit-scan grenade launcher has incredible direct and weakpoint damage. For the Twins and normal Dreadnought, the Lok-1 will easily cycle through phases in seconds, as shooting the dreadnought anywhere with locked on seeker rounds will ignore non phase armor.

    A build for dreadnought fights. You place the turrets on both sides of a room, reloading when necessary. This is less risky because of the decreased reload time. You place all proximity mines in the entrance of a tunnel to the room, and lure the dreadnought onto them. If it isn’t a hiveguard, this will deal massive damage to it with little to no effort. If it is a hiveguard, I suggest using the shard diffractor to kill the sentinels before luring the Dreadnought through the trap. The hit-scan grenade launcher has incredible direct and weakpoint damage. For the Twins and normal Dreadnought, the Lok-1 will easily cycle through phases in seconds, as shooting the dreadnought anywhere with locked on seeker rounds will ignore non phase armor.