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    ### Season 3 Update
    Shredder nades complement RJ setups nicely. I just wish I could fast throw them.

    ### Executioner LOK-1:
    Unstable Lock Mechanism (max lock damage) stacks with Electro-Chemical Rounds T3, which gives a 1.44x force multiplier on top of the hollow points bonus. Performs better for this build over passthrough as you already have RJ spam and grenades for horde clear.

    ### RJ250 PGL
    - **T1 & 2 Ammo**, for moar spam. AoE T1 is good if you don't jump as much (dunno why you wouldn't)
    - **T3 Ignite**
    - **T4 Stun.** Gives you an ignite -> dumbfire combo in close quarters / narrow tunnels where you can't use grenades.
    - **T5 Spiky Grenade.** This adds 30 heat, for 65 heat / grenade on a direct hit, which is enough to ignite guards, bulk detonators, and clean 2-hit ignite praetorians.

    ### Grenades
    Lures or Bursters. Fast throwing proxy nades while airborne is fun, but this build isn't for turtling.

    ### Turrets
    Stun turrets help you and your teammates not take damage. Gemini stun turrets help take control of a strong point / resupply point.

    Season 3 Update

    Shredder nades complement RJ setups nicely. I just wish I could fast throw them.

    Executioner LOK-1:

    Unstable Lock Mechanism (max lock damage) stacks with Electro-Chemical Rounds T3, which gives a 1.44x force multiplier on top of the hollow points bonus. Performs better for this build over passthrough as you already have RJ spam and grenades for horde clear.

    RJ250 PGL

    • T1 & 2 Ammo, for moar spam. AoE T1 is good if you don’t jump as much (dunno why you wouldn’t)
    • T3 Ignite
    • T4 Stun. Gives you an ignite -> dumbfire combo in close quarters / narrow tunnels where you can’t use grenades.
    • T5 Spiky Grenade. This adds 30 heat, for 65 heat / grenade on a direct hit, which is enough to ignite guards, bulk detonators, and clean 2-hit ignite praetorians.

    Grenades

    Lures or Bursters. Fast throwing proxy nades while airborne is fun, but this build isn’t for turtling.

    Turrets

    Stun turrets help you and your teammates not take damage. Gemini stun turrets help take control of a strong point / resupply point.