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Schwimpi

If I may ask, would you consider doing a very rock and stone build of the Zhukovs? Trying to find a build for them using this GK2 build.

MusNothus

Sure thing! I mainly use cryo minelets on the zhukovs & this is the build I use for them: https://karl.gg/preview/3925#/. On certain missions like rival warnings I use embedded detonators with 1323X (with tier 5 depending on whether I'm using IFGs, although conductive bullets doesn't affect the detonator damage so you could take get in get out anyway, but I rarely unload a whole magazine with embedded detonators since I'm reloading so often). Also, Synka, your gas recycling build looks great too

Synka

feel free to check out my build I've been playing nonstop with scout since Season 3 dropped

Barrogh

Building AISE GK2 after the buff has truly become a nobrainer. Aaand I don't really mind not having to choose between like 3 sets of breakpoints for progressively more awful resulting practicality stats.

SDLightowler

This change to the GK2 makes me reconsider everything about my own GK2/Bullets of Mercy loadout. I use that primary along with the Zhukov/Cryo Minelets and the IFG/Stun Sweeper. The status procs do provide a decent amount of team support, but is it worth giving up for the sake of this update on the GK2?

canonguy

No idea how you "can actually even kill a basic grunt with one body shot and one shot to the mouth". Two to the mouth - yes. 1 body 1 mouth - no, even on Haz5x1. Care to elaborate how? I'm having fun with AISE but find it annoying to have to weakpoint every single time to be ammo efficient.

canonguy

Very nice guide btw! Respect

MusNothus

Whoops yeah you're totally right. I can't remember why I thought that was possible, but I've fixed it now.