Sure thing! I mainly use cryo minelets on the zhukovs & this is the build I use for them: https://karl.gg/preview/3925#/. On certain missions like rival warnings I use embedded detonators with 1323X (with tier 5 depending on whether I'm using IFGs, although conductive bullets doesn't affect the detonator damage so you could take get in get out anyway, but I rarely unload a whole magazine with embedded detonators since I'm reloading so often). Also, Synka, your gas recycling build looks great too
Building AISE GK2 after the buff has truly become a nobrainer. Aaand I don't really mind not having to choose between like 3 sets of breakpoints for progressively more awful resulting practicality stats.
This change to the GK2 makes me reconsider everything about my own GK2/Bullets of Mercy loadout. I use that primary along with the Zhukov/Cryo Minelets and the IFG/Stun Sweeper. The status procs do provide a decent amount of team support, but is it worth giving up for the sake of this update on the GK2?
No idea how you "can actually even kill a basic grunt with one body shot and one shot to the mouth". Two to the mouth - yes. 1 body 1 mouth - no, even on Haz5x1. Care to elaborate how? I'm having fun with AISE but find it annoying to have to weakpoint every single time to be ammo efficient.